Tuesday January 22nd
The research groups AMT and Transforming Creativity invite Arts and Humanities staff and research students to The Office for Postdigital Research – a research collection and a space for experimental digital media research.
As a research space the Office houses contemporary gaming and VR hardware and software. It is used for small-scale and experimental research on digital gameplay and for testing interactive art installations. At present it is equipped with a PC and Vive VR and games, a PS4 Pro – also with VR headset and software. It also holds a growing collection of visual, playful and smart media technologies from pre-electronic immersive media such as stereoscopes to mobile game devices, camera-drones, digital toys, and interactive art. These two aspects share a concern with alternative and experimental trajectories in digital media art, design, and play, with the theory-practice continuum, and with the material and embodied character of postdigital media culture. The Office space and collection emphasise the interplay between information environments, their physical manifestation, and their embodied use.
The Office is managed by AMT and Transforming Creativity but welcomes PhD students and other colleagues to collaborate on project-based partnerships.
Contact: Seth Giddings firstname.lastname@example.org Jussi Parikka email@example.com
The Office is T2005 on the first floor of the South Side Building at Winchester School of Art. Walk right down to the end of the corridor and it is on the left. Refreshments will be provided.
2pm – 3pm (drop in)
T2005: VR, AR and Hybrid play
The Boardroom: Samantha Schäfer: current research (poster); Seth Giddings: screening of microethnographies of postdigital play.
3pm – 4:30pm
The Boardroom: Alessandro Ludovico and Megen de Bruin-Molé will lead a discussion on issues and approaches in research on postdigital culture.
4:30pm – 6:30pm
T2005: More games and VR