Ludic economies

Seth Giddings and Alison Harvey (University of Leicester) co-edited a special issue of the journal Games and Culture. Published in November 2018 the issue argues that the study of digital games–their milieux of production, cultures and contexts of play, user-generated production, and spectatorship should be applied as a primary heuristic in understanding the cultural economy of neoliberal late capitalism–as well as vice versa. The articles address a range of issues relating to both mainstream profit models including digital distribution platforms and mobile games as well as peripheral game economies such as game jams and indie production (full introductory abstract here).

The special issue has its origins in the first MA Global Media Management symposium in 2015: Ludic Economies.

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